@beerwright/core
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    Function dilutionToTargetGravity

    • Water to add to bring a wort down to a target gravity.

      Extract is conserved, so points₁ × V₁ = points₂ × V₂ and V₂ = V₁ × points₁ / points₂. Returns a zero change when the target is at or above the current gravity, since you can't dilute upwards.

      Parameters

      • currentVolumeL: number
      • currentGravity: number
      • targetGravity: number

      Returns VolumeAdjustment